Follow the star wars legacy of the force bloodlines pdf for more information. Star Wars: The Force Unleashed is an action-adventure video game and part of The Force Unleashed project.
The game was released in North America on September 16, 2008, in Australia and Southeast Asia on September 17, and in Europe on September 19. The project bridges the first two Star Wars trilogies, acting as an origin story for both the united Rebel Alliance and the Galactic Civil War depicted in the Original Trilogy. Reviews offered fairly positive response, praising The Force Unleashed for its compelling story, robust physics, impressive art and soundtrack, while some more negative reviews cited frustrating gameplay. Despite this, the game was a bestseller in the United States and Australia, with over one million copies sold its debut month. The Force Unleashed is a third-person action game in which the player’s character’s weapons are the Force and a lightsaber. The Nintendo versions of the game exclusively allow players to use motion controls to control Starkiller’s attacks and participate in multiplayer battles.
The Wii version uses the Wii Remote to execute lightsaber attacks and the Nunchuk to wield Force powers, and allows two players to fight each other as any of the various Jedi and Sith from the Star Wars universe in one-on-one multiplayer duels. Vader sends him to kill the remaining Jedi as training for his ultimate goal: assassinating the Emperor so Vader and Starkiller can rule the galaxy together. Vader impales Starkiller and hurls him into space, but secretly dispatches droids to retrieve and revive him. Vader sends his apprentice to foster a rebellion among those who resist the Empire, distracting the Emperor so Vader can make his move. Senators Organa, Mon Mothma, and Garm Bel Iblis meet on Corellia to plan a rebellion against the Empire, but are interrupted when Darth Vader arrives and arrests them and Kota. If the player chooses the light side, Starkiller fights and defeats Emperor Palpatine, but Kota prevents him from killing Palpatine in hatred. The Emperor renews his attack and Starkiller, whilst absorbing it, sacrifices himself by opening his body to the Force, while Kota and the senators escape on the Rogue Shadow.
If the player chooses the dark side, Starkiller kills Darth Vader. The Emperor then offers to let Starkiller take Vader’s place as his apprentice if Starkiller proves himself by killing Kota. Starkiller instead attacks the Emperor, who effortlessly crushes Starkiller with the Rogue Shadow, severely injuring him and killing Kota, Juno, and the Senators. Starkiller — The child of two Jedi, Starkiller becomes Darth Vader’s secret apprentice and is dispatched by his master to kill the Jedi who survived Palpatine’s Jedi purge. Matt Sloan as Darth Vader — Starkiller’s master, who discovers Starkiller as a child and trains him.
Nathalie Cox as Juno Eclipse — Rogue Shadow’s pilot and Starkiller’s love interest. Cully Fredricksen as General Rahm Kota — A Jedi Master who provides Starkiller with additional insight into the Force. Adrienne Wilkinson as Maris Brood — A Zabrak survivor of the Jedi Purge and Shaak Ti’s apprentice. Collins as PROXY — Starkiller’s droid sidekick. Collins said PROXY has C-3PO’s innocence but also is “really dangerous. Other performances came from Larry Drake as Kazdan Paratus, Susan Eisenberg as Shaak Ti and Catherine Taber as Princess Leia Organa.
The first visualization of “the Force unleashed” was in this concept art by Greg Knight, which shows a stormtrooper being “Force-pushed”. Game planning began in summer 2004. Production was greatly aided by concept art, which was intended to visually bridge the two Star Wars trilogies, convey the impression of a “lived-in” universe, show how the galaxy changes under Imperial rule, and to seem familiar yet new. A Euphoria-coded soldier grasps a Havok-coded crate before both are flung through a Digital Molecular Matter-coded display. During pre-production, about 30 people were on the project team.
Prototyping, level construction, marketing, and public relations took about a year. Lacking Havok, Euphoria, and DMM, Krome’s Wii version relies on the company’s in-house physics engine. Krome tried to blur the distinction between the two. The Force Unleashed is intended to make players think they are “actually, finally, in a Star Wars movie”. It took Senior Manager of Voice and Audio Darragh O’Farrell four months to cast The Force Unleashed. We had to make sure that the game’s score started off rooted within the Prequel Trilogy feel of ethnic percussion and sweeping themes that spoke to the nobility and grandeur of the old Jedi Order.