Hello, my name arduino programming basics pdf Dominick Lee. I am a senior in high school who is also a programmer and inventor. I wanted to challenge myself and utilize my software and hardware skills.

I was able to successfully plan, build, and run my Flight Simulator after a few months of diligent work. I would like to thank my physics professor, Dr. Bert Pinsky, for helping me make this project successful. In this Instructable, we will show you the steps to building an Arduino-Pneumatic Flight Simulator so that everyone can enjoy the fun of physics, robotics, and aviation. This is an efficient equivalent to the traditional “Stewart platform” simulator.

The data is first sent from the Graphics or “Gaming PC”  through a custom software program that acquires game data. This is a quick demonstration of our finished project. We have everything running and connected the simulator to a Logitech joystick to test the full movement. Before you can start any construction, you must have a rough idea of the construction of the simulator. We based our simulator off the classic “Joyrider”.

Our Flight Simulator’s main structure is the physical foundation of the project. It consists of a racing seat mounted on a series of schedule-40 PVC pipes. We have layered certain parts of the PVC tubing. All pipers are secured with screws. The PVC structure rests on a large wooden base, which is where the pneumatic cylinders are mounted. My simulator is different from other designs in the aspect that it uses an Arduino to control pneumatic cylinders instead of motors.

Once you’ve acquired and familiarized yourself with all the PVC parts, you can proceed to building the “Joyrider”. The only part that you should omit is the “PVC to joystick” base. You should not install the PVC parts that connect the joystick to the seat. There are certain parts on the plans that may be outdated.

For the seat, you can either use a sturdy plastic chair, or an actual racing seat. It is important to firmly mount the seat with nuts and bolts otherwise it will risk falling off. Before you actually mount the seat, make sure your construction is symmetrical and balanced. Once you are finished, you should have a balanced platform that looks like an infant’s rocking crib.

Be sure to drill holes and insert screws in your PVC connectors so that it will not fall apart. We chose to reinforce our setup by inserting galvanized steel pipes into the PVC to prevent them from bending and breaking. Once you are finished, you may build a wooden base to elevate the simulator. The base will be useful for implementing pneumatic cylinders. You will need a dedicated high-graphics computer.

In my own informal testing, to reinforce the durability of these sensors, i gave an Arduino basics clinic last February and am scheduled to give another one this coming March for the local NMRA division. But I simply want to turn on LEDs when an object is in range of the sensor, means if I want to stop the motor after detecting an object 5 times then what should u do. You don’t have to buy this kit to learn, we suggest that you take a look through the Arduino forum and if you cannot find sample code, it is important to get started with the tutorials. The sketch resumes from right where it left off.

600 to build or acquire a gaming computer. The reason you will need a gaming computer is because the Flight Simulator will run several pieces of software at the same time which includes the game and the control software. I personally chose to build my own high-end computer for this purpose. I built my custom computer with a NZXT Source 210 case, 300-watt power supply, HIS 6770 video card, Realtek soundcard, 8GB RAM, 160GB HDD, and AMD Tri-Athlon processor. This is moderately enough computing power to run my applications with stability. When purchasing computer parts, remember to include the mouse, keyboard, and USB extension cable.

Also, you will need to connect your computer to both your projector and a spare monitor. Be sure to obtain the correct video cables to make the connection. The pneumatics system is the setup that pushes and pulls the Flight Simulator accordingly. Since pneumatic control is a large topic with virtually limitless information, we are only going to explain the basics of pneumatics.

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